PlayCanvasSceneCreator 1.0.9
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int UnityProperties.UnityEngine.Material._BumpMap |
use GetTexture("_BumpMap") to get texture from standard shader
float [] UnityProperties.UnityEngine.Material._EmissionColor |
use GetTexture("_EmissionMap") to get texture from standard shader
int UnityProperties.UnityEngine.Material._EmissionMap |
use GetTexture("_EmissionMap") to get texture from standard shader
int UnityProperties.UnityEngine.Material._MetallicGlossMap |
use GetTexture("_MetallicGlossMap") to get texture from standard shader
int UnityProperties.UnityEngine.Material._OcclusionMap |
use GetTexture("_OcclusionMap") to get texture from standard shader
float [] UnityProperties.UnityEngine.Material._OcclusionStrength |
use GetFloat("_OcclusionStrength") to get texture from standard shader
int UnityProperties.UnityEngine.Material._ParallaxMap |
use GetTexture("_ParallaxMap") to get texture from standard shader