Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
▼NPlaycanvas | |
▼NProperties | |
►CAnim | |
CAnimationAssets | |
►CAnimationStateData | |
CLayaerData | |
CParameterData | |
CStateData | |
►CTransitionData | |
CCondition | |
CApplicationProperties | |
CAsset | |
CAudioListener | |
CButton | |
CCamera | |
CCollision | |
CComponents | |
CConfig | |
CContainerData | |
CCubemap | |
CCubeMapProjectionBox | |
CCurve | |
CCurveSet | |
CElement | |
CEntity | |
CFile | |
CI18n | |
CJavascript | TODO |
CJavascriptConfig | TODO |
CJScript | |
CLayer | |
CLayerOrder | |
CLayoutchild | |
CLayoutgroup | |
CLight | |
CMaterialData | |
CParticleSystem | |
CPhysics | |
CRender | |
CRenderSetting | |
CRigidbody | |
CScene | |
CSceneRoot | |
CScreen | |
CScript | TODO |
CScriptData | TODO |
CScrollBar | |
CScrollView | |
CSettings | |
►CSound | |
CSlot | |
►CSprite | |
CClip | |
CSpriteData | |
CTemplate | |
►CTextureData | |
CFrame | - See also
- UnityProperties.UnityEngine.Sprite
|
CVariants | |
CWasm | |
▼NUnityProperties | Namespace under UnityProperties is same as Unity original class struct, just create for doc |
▼NUnityEditor | |
►CAnimations | |
CAnimator | |
CAnimatorCondition | |
CAnimatorController | |
CAnimatorControllerLayer | |
CAnimatorState | |
CAnimatorStateMachine | |
CAnimatorStateTransition | |
CChildAnimatorState | |
CMotion | |
CPlayerSettings | |
▼NUnityEngine | |
CAnimationClip | |
CAnimatorControllerParameter | |
CAudioClip | |
CAudioListener | |
CAudioSource | |
CBoxCollider | |
CCamera | |
CCanvas | |
CCapsuleCollider | |
CGameObject | |
CGradient | |
CGradientAlphaKey | |
CGradientColorKey | |
CLight | |
CMaterial | |
CMeshCollider | |
CMeshFilter | |
CMeshRenderer | |
►CParticleSystem | |
CColorOverLifetimeModule | - See also
- Playcanvas.Properties.ParticleSystem.colorGraph, Playcanvas.Properties.ParticleSystem.alphaGraph, Playcanvas.Properties.ParticleSystem.alphaGraph2
|
CEmissionModule | - See also
- Playcanvas.Properties.ParticleSystem.rate, Playcanvas.Properties.ParticleSystem.rate2
|
CMainModule | - See also
- Playcanvas.Properties.ParticleSystem
|
CMinMaxCurve | |
CMinMaxGradient | |
CRotationOverLifetimeModule | - See also
- Playcanvas.Properties.ParticleSystem.rotationSpeedGraph, Playcanvas.Properties.ParticleSystem.rotationSpeedGraph2
|
CShapeModule | - See also
- Playcanvas.Properties.ParticleSystem.emitterRadius, Playcanvas.Properties.ParticleSystem.emitterRadiusInner, Playcanvas.Properties.ParticleSystem.emitterExtents, Playcanvas.Properties.ParticleSystem.emitterShape
|
CSizeOverLifetimeModule | - See also
- Playcanvas.Properties.ParticleSystem.scaleGraph, Playcanvas.Properties.ParticleSystem.scaleGraph2
|
CTextureSheetAnimationModule | - See also
- Playcanvas.Properties.ParticleSystem.colorMapAsset
|
CVelocityOverLifetimeModule | - See also
- Playcanvas.Properties.ParticleSystem.localVelocityGraph, Playcanvas.Properties.ParticleSystem.localVelocityGraph2, Playcanvas.Properties.ParticleSystem.velocityGraph, Playcanvas.Properties.ParticleSystem.velocityGraph2
|
CParticleSystemRenderer | |
CPhysicMaterial | |
CPhysics | |
CQualitySettings | |
CRectTransform | |
CRenderSettings | |
CRigidbody | |
CSkinnedMeshRenderer | |
CSphereCollider | |
CSprite | |
CSpriteRenderer | |
CTextMeshProUGUI | |
CTexture2D | |
CTransform | |
►CUI | |
►CButton | |
Ccolors | ColorBlock |
CGridLayoutGroup | |
CHorizontalLayoutGroup | |
CImage | |
CLayoutElement | |
CScrollbar | |
CScrollRect | |
CText | |
CVerticalLayoutGroup | |