PlayCanvasSceneCreator 1.0.9
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Playcanvas.Properties.Sound Class Reference

Classes

class  Slot
 

Public Attributes

bool enabled
 
float volume
 
See also
UnityProperties.UnityEngine.AudioSource.volume

 
float pitch
 
See also
UnityProperties.UnityEngine.AudioSource.pitch

 
bool positional
 
See also
UnityProperties.UnityEngine.AudioSource.spatialBlend

 
float refDistance
 
See also
UnityProperties.UnityEngine.AudioSource.minDistance

 
float maxDistance
 
See also
UnityProperties.UnityEngine.AudioSource.maxDistance

 
string distanceModel
 
See also
UnityProperties.UnityEngine.AudioSource.rolloffMode

 
Dictionary< int, Slotslots = new Dictionary<int, Slot>()
 

Detailed Description

Member Data Documentation

◆ distanceModel

string Playcanvas.Properties.Sound.distanceModel

See also
UnityProperties.UnityEngine.AudioSource.rolloffMode

if rolloffMode is Linear set "linear", else set "exponential"

◆ positional

bool Playcanvas.Properties.Sound.positional

See also
UnityProperties.UnityEngine.AudioSource.spatialBlend

positional = spatialBlend > 0