PlayCanvasSceneCreator 1.0
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Public Attributes | |
float[] | color |
float[] | mainTextureOffset |
float[] | mainTextureScale |
int | mainTexture |
int | _BumpMap |
int | _EmissionMap |
int | _MetallicGlossMap |
int | _ParallaxMap |
int | _OcclusionMap |
float[] | _EmissionColor |
float[] | _OcclusionStrength |
int UnityProperties.Material._BumpMap |
use GetTexture("_BumpMap") to get texture from standard material
float [] UnityProperties.Material._EmissionColor |
use GetTexture("_EmissionMap") to get texture from standard material
int UnityProperties.Material._EmissionMap |
use GetTexture("_EmissionMap") to get texture from standard material
int UnityProperties.Material._MetallicGlossMap |
use GetTexture("_MetallicGlossMap") to get texture from standard material
int UnityProperties.Material._OcclusionMap |
use GetTexture("_OcclusionMap") to get texture from standard material
float [] UnityProperties.Material._OcclusionStrength |
use GetFloat("_OcclusionStrength") to get texture from standard material
int UnityProperties.Material._ParallaxMap |
use GetTexture("_ParallaxMap") to get texture from standard material