PlayCanvasSceneCreator 1.0.9
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Playcanvas.Properties.SpriteData Class Reference

Public Attributes

float pixelsPerUnit = 100
 
See also
UnityProperties.UnityEngine.SpriteRenderer.pixelsPerUnit

 
List< string > frameKeys = new List<string>()
 Get all sprites name from an animation clip, it will be work that all sprites are from the same texture.
 
string textureAtlasAsset
 
See also
UnityProperties.UnityEngine.Texture2D

 
int renderMode = 0
 
See also
UnityProperties.UnityEngine.SpriteRenderer.drawMode

 

Detailed Description