PlayCanvasSceneCreator 1.0.9
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Classes | |
class | Clip |
Public Attributes | |
bool | enabled = true |
string | type |
List< float > | color |
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float | opacity = 1 |
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bool | flipX = false |
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bool | flipY = false |
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List< int > | layers |
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Dictionary< int, Clip > | clips = new Dictionary<int, Clip>() |
Set first animation or sprite
string Playcanvas.Properties.Sprite.type |
If the gameObject is with an animation then this value will be "animated".