Here is a list of all documented variables with links to the class documentation for each member:
- s -
- scale : UnityProperties.UnityEngine.ParticleSystem.ShapeModule
- scaleGraph : Playcanvas.Properties.ParticleSystem
- scaleGraph2 : Playcanvas.Properties.ParticleSystem
- screenSpace : Playcanvas.Properties.Screen
- scrollMode : Playcanvas.Properties.ScrollView
- scrollSensitivity : UnityProperties.UnityEngine.UI.ScrollRect
- shadowCastingMode : UnityProperties.UnityEngine.MeshRenderer, UnityProperties.UnityEngine.SkinnedMeshRenderer
- shadowResolution : Playcanvas.Properties.Light, UnityProperties.UnityEngine.Light
- shadows : UnityProperties.UnityEngine.Light
- shapeType : UnityProperties.UnityEngine.ParticleSystem.ShapeModule
- sharedMaterial : UnityProperties.UnityEngine.Rigidbody
- sharedMaterials : UnityProperties.UnityEngine.MeshRenderer, UnityProperties.UnityEngine.SkinnedMeshRenderer
- sharedMesh : UnityProperties.UnityEngine.MeshCollider, UnityProperties.UnityEngine.MeshFilter, UnityProperties.UnityEngine.SkinnedMeshRenderer
- simulationSpace : UnityProperties.UnityEngine.ParticleSystem.MainModule
- size : UnityProperties.UnityEngine.BoxCollider
- sizeDelta : UnityProperties.UnityEngine.RectTransform
- skybox : Playcanvas.Properties.RenderSetting
- skyboxIntensity : Playcanvas.Properties.RenderSetting
- skyboxRotation : Playcanvas.Properties.RenderSetting
- sort : Playcanvas.Properties.ParticleSystem
- sortingLayerID : UnityProperties.UnityEngine.SpriteRenderer
- sortMode : UnityProperties.UnityEngine.ParticleSystemRenderer
- spacing : Playcanvas.Properties.Layoutgroup, UnityProperties.UnityEngine.UI.GridLayoutGroup, UnityProperties.UnityEngine.UI.HorizontalLayoutGroup, UnityProperties.UnityEngine.UI.VerticalLayoutGroup
- spatialBlend : UnityProperties.UnityEngine.AudioSource
- speed : Playcanvas.Properties.AnimationStateData.StateData, UnityProperties.UnityEditor.Animations.AnimatorState
- spotAngle : UnityProperties.UnityEngine.Light
- sprite : UnityProperties.UnityEngine.UI.Image
- startAxis : UnityProperties.UnityEngine.UI.GridLayoutGroup
- startColor : UnityProperties.UnityEngine.ParticleSystem.MainModule
- startCorner : UnityProperties.UnityEngine.UI.GridLayoutGroup
- startLifetimeMultiplier : UnityProperties.UnityEngine.ParticleSystem.MainModule
- startRotation : UnityProperties.UnityEngine.ParticleSystem.MainModule
- startSize : UnityProperties.UnityEngine.ParticleSystem.MainModule
- startSpeed : UnityProperties.UnityEngine.ParticleSystem.MainModule
- state : UnityProperties.UnityEditor.Animations.ChildAnimatorState
- stateMachine : UnityProperties.UnityEditor.Animations.AnimatorControllerLayer
- states : Playcanvas.Properties.AnimationStateData.LayaerData, Playcanvas.Properties.AnimationStateData