> For the complete documentation index, see [llms.txt](https://docs.viverse.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.viverse.com/playcanvas-toolkit/building-with-the-playcanvas-toolkit-legacy-v3/no-code-tools/media/polygon-streaming.md).

# Polygon Streaming

***

### Media Polygon Streaming

#### Streaming 3D Models into The Environment

{% hint style="info" %}
For Polygon Streaming using the PlayCanvas Extension, you must use the Polygon Streaming Asset ID url, not the link url.
{% endhint %}

| <img src="/files/SWGy68E122YLWX7p5Plh" alt="" data-size="original">                  | <img src="/files/RuZB2PihD2RYg6nS0l13" alt="" data-size="original"> |
| ------------------------------------------------------------------------------------ | ------------------------------------------------------------------- |
| The 3D models are visible in the PlayCanvas editor when utilizing Polygon Streaming. | The 3D model streaming into the environment with the avatar.        |

{% stepper %}
{% step %}

#### Create the entity that will stream in the 3D model

A. Create a new entity.

B. Change the size of the model using the **Scale**.

C. Click the **Edit Viverse Extension** button.

<figure><img src="/files/SYkaSvWPLC162cl9aF23" alt="" width="375"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

#### Add the PolygonStreaming module

A. In the VIVERSE extension, select the **Media** plugin for the **Select plugins** dropdown.

B. Select the **PolygonStreaming** module and add it.

C. Add the **polygon streaming url.** The URL should be in the following format: **<https://stream-stage.viverse.com/polygon\\_file/b9e62012-11e5-49cb-8ede-de596eec537e/aee7496b-b459-4e5d-87fe-2658955eb4f0/model.xrg>**

<figure><img src="/files/HA3qXGTTc6xmdIpRuHq8" alt="" width="375"><figcaption></figcaption></figure>
{% endstep %}
{% endstepper %}


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://docs.viverse.com/playcanvas-toolkit/building-with-the-playcanvas-toolkit-legacy-v3/no-code-tools/media/polygon-streaming.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
