# Sample Project

***

We created a PlayCanvas sample project that contains examples of how to utilize the PlayCanvas Extension. Download the project and import it into a PlayCanvas account. Publish the project to VIVERSE and enter Preview mode to test out the functionality. The pages listed under API Reference are the functionality that the sample project is demoing.

<table><thead><tr><th width="295">Project Name</th><th width="121">Download</th><th>Version</th></tr></thead><tbody><tr><td>VIVERSE_PlayCanvas_Sample_1.2</td><td><a href="https://github.com/ViveportSoftware/viverse-docs/raw/refs/heads/main/samples/VIVERSE_PlayCanvas_Sample_1.2_2025_2_18-20_30_18%201.zip">Zip File</a></td><td><p>Sample Project Version: <strong>1.2</strong>  </p><p>PlayCanvas Extension Version: <strong>3.44.1</strong></p></td></tr></tbody></table>

This project is separated into different stations. Each station has **Tags** added to help identify the VIVERSE functionality the station is demonstrating.

<figure><img src="/files/l3qauderQjmY5YOk276f" alt="" width="375"><figcaption></figcaption></figure>

<table><thead><tr><th width="361">Name</th><th>Station</th></tr></thead><tbody><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/event-listeners#entitysubscribetriggerenter">EntitySubscribeTriggerEnter</a></td><td>1</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/event-listeners#entitysubscribetriggerleave">EntitySubscribeTriggerLeave</a></td><td>1</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entityenablebyid">EntityEnableById</a></td><td>1</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entitydisablebyid">EntityDisableById</a></td><td>1</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entityenablebytag">EntityEnablyByTag</a></td><td>2</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entitydisablebytag">EntityDisableByTag</a></td><td>2</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/event-listeners#entitysubscribecollisionstart">EntitySubscribeCollisionStart</a></td><td>3</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entitydisable">EntityDisable</a></td><td>3</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/event-listeners#entitysubscribecollisionend">EntitySubscribeCollisionEnd</a></td><td>4</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entityfadeout">EntityFadeOut</a></td><td>4</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entityfadein">EntityFadeIn</a></td><td>4</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-collision-enabling-and-disabling#entityenablecollision">EntityEnableCollision</a></td><td>5</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-collision-enabling-and-disabling#entitydisablecollision">EntityDisableCollision</a></td><td>5</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/event-listeners#notificationcenterpublish-and-notificationcentersubscribe">NotificationCenterPublish</a></td><td>6</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/event-listeners#notificationcenterpublish-and-notificationcentersubscribe">NotificationCenterSubscribe</a></td><td>6</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-collision-enabling-and-disabling#entitytogglecollision">EntityToggleCollision</a></td><td>6</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/animation-and-sound#entityplaysound">EntityPlaySound</a></td><td>7</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/animation-and-sound#entitystopsound">EntityStopSound</a></td><td>7</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/avatar-teleport-and-checkpoint#teleportavatar">TeleportAvatar</a></td><td>8</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/animation-and-sound#entityplayanimation">EntityPlayAnimation</a></td><td>9</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/event-listeners#notificationcentersubscribeentitypicking">NotificationCenterSubscribeEntityPicking</a></td><td>10</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/seat#seat">Seat</a></td><td>11</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-physics#entityrigidbodyaddforceinphysics">EntityRigidbodyAddForceInPhysics</a></td><td>12</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/entity-enabling-and-disabling#entitytoggleenabled">EntityToggleEnabled</a></td><td>13</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/avatar-teleport-and-checkpoint#entitycheckpoint">EntityCheckPoint</a></td><td>14</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/animation-and-sound#entitysubscribeanimationstart">EntitySubscribeAnimationStart</a></td><td>15</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/animation-and-sound#entitysubscribeanimationend">EntitySubscribeAnimationEnd</a></td><td>15</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/animation-and-sound#entitysubscribeanimationevent">EntitySubscribeAnimationEvent</a></td><td>15</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/quests#quest-system">Quest</a></td><td>16</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/media/images#media-images">Image</a></td><td>17</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/media/video#media-video">Video</a></td><td>18</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/media/audio#media-audio">Audio</a></td><td>19</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/media/polygon-streaming#media-polygon-streaming">Polygon Streaming</a></td><td>20</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/asset-management#entityassetunload">EntityAssetUnload</a></td><td>21</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/asset-management#entityassetreload">EntityAssetReload</a></td><td>21</td></tr><tr><td><a href="https://docs.viverse.com/playcanvas-sdk/api-reference/trigger-and-action/asset-management#entitydestroy">EntityDestroy</a></td><td>22</td></tr></tbody></table>


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