> For the complete documentation index, see [llms.txt](https://docs.viverse.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.viverse.com/polygon-streaming/integrations-and-plugins.md).

# Integrations & Plugins

- [Polygon Streaming iFrame Integration](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-iframe-integration.md): This guide provides instructions for setting up an iFrame with a Polygon Streaming object to implement into your webpage, e-commerce product page, or any other type of website.
- [Polygon Streaming PlayCanvas SDK](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk.md): This document guides you through the three options available for integrating VIVERSE Polygon Streaming into PlayCanvas projects.
- [Plugin Usage](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk/plugin-usage.md): This document guides you through the three options available for integrating VIVERSE Polygon Streaming with PlayCanvas.
- [Option 1: Browser Extension](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk/plugin-usage/option-1-browser-extension.md): This document provides a guide for using the Chrome Browser Extension to integrate Polygon Streaming into a PlayCanvas project that targets publication to VIVERSE.
- [Polygon Streaming Project Settings](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk/plugin-usage/option-1-browser-extension/polygon-streaming-project-settings.md): This page details how to control the global settings of VIVERSE Polygon Streaming within your PlayCanas project when using the VIVERSE PlayCanvas extension.
- [Streamable Model Component](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk/plugin-usage/option-1-browser-extension/streamable-model-component.md): This page details how to control the settings of individual VIVERSE Polygon Streaming models within your PlayCanvas project when using the VIVERSE PlayCanvas extension.
- [Option 2: Standalone Plugin](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk/plugin-usage/option-2-standalone-plugin.md): This document provides a guide for using the Standalone Plugin to integrate Polygon Streaming into a PlayCanvas project or for creating VIVERSE standalone apps.
- [Option 3: HTML Scripting](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk/plugin-usage/option-3-html-scripting.md): This document provides a guide for using HTML Scripting to integrate Polygon Streaming into a PlayCanvas project that does not target publication to VIVERSE.
- [Component Attributes](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-playcanvas-sdk/plugin-usage/component-attributes.md): These component attributes apply to the standalone plugin and the one used in HTML scripting.
- [Polygon Streaming Unity SDK](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unity-sdk.md): This page details basic information about using VIVERSE Polygon Streaming with Unity.
- [Quick Start](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unity-sdk/quick-start.md): Get a model streaming in your Unity scene in under 5 minutes.
- [Stream Controller Settings](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unity-sdk/stream-controller-settings.md)
- [Streaming Model Component](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unity-sdk/streaming-model-component.md)
- [Static Model Streaming](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unity-sdk/static-model-streaming.md): Stream and display static (non-animated) 3D models. Supported source formats: GLB, FBX, and other geometry formats converted to XRG.
- [Animated GLB Models](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unity-sdk/animated-glb-models.md): Play animations from streamed GLB/XRG models using the SDK's hybrid animation system.
- [VRM Avatar Streaming](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unity-sdk/vrm-avatar-streaming.md): Stream VRM avatars with full VRM 1.0 support: expressions, look-at, spring bones, humanoid animation, VRMA playback, first-person filtering, and MToon material rendering.
- [Polygon Streaming Unreal Engine SDK](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unreal-engine-sdk.md): This page details basic information about using VIVERSE Polygon Streaming with Unreal Engine.
- [Plugin Usage](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unreal-engine-sdk/plugin-usage.md): This page details the process of setting up the VIVERSE Polygon Streaming plugin in Unreal Engine.
- [Polygon Streaming Project Settings](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unreal-engine-sdk/polygon-streaming-project-settings.md): This page details how to control the global settings of VIVERSE Polygon Streaming within your Unreal project.
- [Streaming Model Component](https://docs.viverse.com/polygon-streaming/integrations-and-plugins/polygon-streaming-unreal-engine-sdk/streaming-model-component.md): This page details how to control the settings of individual VIVERSE Polygon Streaming models within your Unreal project.


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