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Static Model Streaming

Stream and display static (non-animated) 3D models. Supported source formats: GLB, FBX, and other geometry formats converted to XRG.

Minimal Code Example

using UnityEngine;

public class StaticModelExample : MonoBehaviour
{
    public StreamingModel streamingModel;

    void Start()
    {
        streamingModel.SetLoadedCallback(() => Debug.Log("Model is ready!"));
        streamingModel.SetLoadFailedCallback(ex => Debug.LogError(ex.Message));
    }
}

Loading starts automatically — no explicit Load() call needed.


Common Operations

Swap URL at runtime:

streamingModel.enabled = false;
streamingModel.sourceUrl = "https://example.com/new_model.xrg";
streamingModel.enabled = true;

Custom materials:

Physics collider:


For the full API reference (camera swapping, events, troubleshooting), see USAGE_STATIC_MODELS.md shipped with the SDK package.

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