This page details important release notes on convertor releases, version changelogs, bug and feature hotfixes, and compatibility dependencies.
Current version: 2.11.1
01/13/2025
2.11.1
Major Improvements
Up to 30% less draw calls
Up to 30% less memory for textures used
Up to 49% smaller converted file sizes
Up to 67% less total memory used
Updates
Improved Decimation Algorithm: Able to automatically configure the best possible algorithm when creating LODs with as little visual quality loss as possible.
Shared Materials Feature: The system is now able to look-up materials being used, combine compatible texture-less materials and remove duplicates from a streaming model. This optimizes the usage of texture-less materials and minimizes the amount of draw calls created by duplicates or the use of several similar materials in a model.
Remove the need for Baked Textures: Drastic reduction on memory needed for textures, bringing an important gain on overall performance.
Bug fixes
Compatibility Dependencies Requires PlayCanvas Plugin version 2.5.0 or higher Requires Unity Plugin version 2.7.1 or higher
10/28/2024
2.9.8
Updates
Bug fixes and minor performance updates
Compatibility Dependencies Requires PlayCanvas Plugin version 2.5.0 or higher Requires Unity Plugin version 2.5.0 or higher Requires Unreal Engine Plugin version 2.0.2 or higher