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Supported Parameters

SDK Download

Polygon Streaming Unity Plugin

 

Stream Controller

Name

Description

Default value

Viewer Camera

The viewer camera to be set, the system will calculate distances based on the selected camera.

None

Triangle Budget

The maximum amount of triangles that you want to allow in the scene at any single point.

150000000

Distance Factor

Preference for nearby objects over objects further away. Values above one mean a preference for nearby objects. Values below one mean a preference for objects further away. One is neutral.

1.1

Close Up Distance

The distance where it starts using Close-up Distance Factor instead of Distance Factor. Set it to 0 to not use close-up distance factor.

3

Close Up Distance Factor

The distance factor used when close-up to an object. Should be higher than the standard Distance Factor.

5

Distance To

Distance type from camera to the meshes bounding boxes.

Bounding Box

Max Download Size Mb

Pause downloading more data when the current active downloads exceed this threshold.

4

Maximum Quality

Stops improving geometry that exceeds the maximum quality. This can be used to stop far away objects from showing more detail which can be wasteful. Leaving this at 0 means there is no maximum quality.

0

Occlusion Culling

Enable Dynamic Occlusion Culling.

True

Raycast Mask

Set masks for the occlusion culling raycast.

Everything

Time Slicing

Determine how many frames should be accumulated to decide whether an object should be hidden.

120

Ray Per Frame

How many rays are generated per frame.

256

 


Streaming Model

Name

Description

Default value

Stream Controller

Set the Stream Controller from the scene.

None

Source Url

Address of the Streamable Model to be streamed into the scene.

None

Normals

Calculation parameter for the normals of the model being streamed.

Original Vertex Normals

Light Probe Usage

Enable if using Light Probes in the scene.

False

Custom Material

Enable if wish to use custom materials.

False

Quality Priority

How much to prioritize the quality of this model relative to the quality of other models in the scene. This parameter does nothing if this is the only model in the scene.

1

 

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