Supported Media & Settings
This page details the different kinds of media that can be uploaded to a world in Edit Mode and the settings you can control.
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This page details the different kinds of media that can be uploaded to a world in Edit Mode and the settings you can control.
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Was this helpful?
Media are added to VIVERSE worlds in Edit Mode using the toolbar at the bottom of the screen. Detailed below are the categories of assets that correspond with the buttons in this toolbar.
Search for and embed assets from Sketchfab's 3D asset catalog. Please note that not all assets may be optimized for webXR and properties, such as animations, might not transfer.
Import assets associated with your account which you have uploaded to or purchased from the VIVERSE marketplace.
Upload files to your world from your computer.
Embed assets hosted on servers external to VIVERSE.
GLB/glTF 2.0 files
GLB/glTF 2.0 files
JPG, PNG, GIF, PDF, MP4, MP3, GLB/glTF, VRM files
Websites, Images, Videos, Audio files, PDFs, .m3u8, YouTube videos/live streams
Once media have been uploaded, you are able to control several of its properties through the asset's details:
Asset Details | Here you can add an expandable description and a clickable link to an external url.
Transform Properties | Here you can control the asset's position, rotation, and scale.
Frame | For 2D media, such as images or external website links, you can add a colored frame to give your media extra dimensionality.
Playback Settings | For media with some form of playback, such as videos or streams, you can control audio and playback settings.