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  • Creator Tools
  • Polygon Streaming
  • Introduction & Benefits
  • Supported Formats & Standards
  • Asset Preparation & Best Practices
  • Upload and Convert a 3D Asset
  • Avoiding Common Mistakes: Preview Mode vs. Play Mode
  • Convertor Release Notes
  • Integrations & Plugins
    • Polygon Streaming iFrame Integration
    • Polygon Streaming PlayCanvas SDK
      • Plugin Usage
        • Option 1: Browser Extension
          • Polygon Streaming Project Settings
          • Streaming Model Component
        • Option 2: Standalone Plugin
        • Option 3: HTML Scripting
    • Polygon Streaming Unity SDK
      • Plugin Usage
      • Polygon Streaming Project Settings
      • Streaming Model Component
    • Polygon Streaming Unreal Engine SDK
      • Plugin Usage
      • Polygon Streaming Project Settings
      • Streaming Model Component
  • Polygon Streaming JavaScript SDK
    • Babylon.js
    • Three.js
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Introduction & Benefits

This page introduces you to the goals and technology that make up VIVERSE Polygon Streaming.

NextSupported Formats & Standards

Last updated 3 months ago

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VIVERSE Polygon Streaming is an intelligent visualization core technology that overcomes modern-day 3D visualization challenges. It unleashes the potential to stream spatial content from the cloud and seamlessly shares high-fidelity models and worlds on any device.

Polygon Streaming aims to provide creators, developers, designers, and enterprises with tools to build immersive, high-quality 3D content that is widely compatible with the most popular game engines and can be experienced across different platforms.

VIVERSE Polygon Streaming focuses on the next shift in computing and the future of the internet. It breaks down barriers and enables accessibility from any device (mobile, tablet, PC, and even XR headsets), allowing people to create, share experiences, and collaborate like never before.

Allow end-users to consume big 3D models rapidly by only downloading the geometry that has relevant visual impact for them at their specific position and bandwidth. With Polygon Streaming, you can stream large 3D models into your platform or projects without taking up local storage space, leveraging the number of polygons that can be shown in a cross-platform and multi-device way.

Benefits

  • Only transfer geometry is needed in the user’s current position and field of view in the scene over time.

  • Automatic LOD generation and texture compression. Texture compression method optimized for lightweight decompression.

  • Minimal back-end server requirements, only requiring HTTP requests.

  • Utilize the end-user's GPU for full rendering. No Cloud GPU is necessary at any step.

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