LogoLogo
VIVERSESupportBlogDiscord
  • Creator Tools
  • Polygon Streaming
  • Introduction to Creator Tools
  • Publishing with Your VIVERSE Account
  • Optimization
  • World Decoration
    • Edit Mode
    • Supported Media & Settings
    • Creating From Templates
      • Pet Rescue Template Project
  • PlayCanvas SDK
    • PlayCanvas Extension Setup
    • Publishing to VIVERSE
    • Scene Settings
    • No Code Tools
      • Sample Project
      • Quests
      • Trigger & Action
        • Event Listeners
        • Entity Enabling & Disabling
        • Entity Collision Enabling & Disabling
        • Entity Physics
        • Avatar Teleport & Checkpoint
        • Animation & Sound
        • Asset Management
      • Media
        • Polygon Streaming
        • Images
        • Video
        • Audio
      • Pick and Throw
      • Networked
      • Seat
      • GPU Mesh Instancing
    • Custom Code
      • Connecting No-Code Events to Custom Scripts
      • Introduction to MJS
      • Camera Management: Settings and Switching
    • Examples
      • Create Your First PlayCanvas Project
      • SHADEART | Custom Shader
      • WITHIN | A Generative Audiovisual Maze
      • First Person Shooter with Destruction
  • Unity SDK
    • Porting from Unity to PlayCanvas
Powered by GitBook
LogoLogo

Important Links

  • COOKIE POLICY
  • TERMS OF SERVICE
  • PRIVACY POLICY
  • VIVERSE PARTNERS

Socials

  • X / Twitter
  • LinkedIn
  • Instagram

© 2025 HTC CORPORATION

On this page
  • The Scene Preview
  • Creating A World URL

Was this helpful?

Edit on GitHub
Export as PDF
  1. PlayCanvas SDK

Publishing to VIVERSE

PreviousPlayCanvas Extension SetupNextScene Settings

Last updated 4 months ago

Was this helpful?


Definition:

A Scene is the blueprint of your virtual space registered in VIVERSE Create. One Scene can generate multiple identical World.

A World is your designated virtual space in VIVERSE Create, accessible via a unique URL.

The Scene Preview

This guide is a walkthrough for uploading and publishing a PlayCanvas project to VIVERSE Create.

1

Log in to VIVERSE

Make sure to use the same email address as your PlayCanvas account.

2

Open The Publish/Download Menu

Click the Publish / Download to open up the Builds window.

3

Publish

On the Builds window, select the Builds & Publish tab on the left and click the Publish to Viverse Create button to upload the project. This may take a few minutes and a progress bar will show the upload status

4

Preview The Scene

After the project has been successfully published, click the Preview button to view the project.

5

Go to Scene

Use the preview URL to verify the scene on VIVERSE Create. If necessary, return to the PlayCanvas Editor to make changes then re-publish the project.

Creating A World URL

This guide is a walkthrough creating World from Scene.


1

Create World

After confirming everything is set in your preview URL, click the "Create World" button.

2

Name The World

Give the World a name and click the "Create" button to publish it to the VIVERSE Create platform. The resulting URL is the public link to the World.

3

Attain The World Link

The world can be accessed by copying and pasting the URL into the browser.

4

Go To Your World

The World can also be accessed by clicking the "Go to world" button.

5

Tutorial in World

The keyboard and mouse controls will be displayed when the World has opened.

6

You're All Set!

The World should be viewable and the avatar can be used to interact with the world.

7

Go To VIVERSE Create Site

The World can be accessed from the VIVERSE Create site . Once logged into VIVERSE Create, click the avatar.

8

Go To My Worlds

Click "My Worlds" to display all the Worlds created with this account.

9

Your World List

On the Worlds tab, the World that was created should be available.

here