Seat
This document provides a guide that can be used to add a seat to objects in VIVERSE project. This allows the avatar to sit down.
Seat
Add functionality to allow avatar to sit down
When the avatar enters the SeatHintFarAwayTriggerSphere, the SeatHintFarAway icon (white dot) shows above the seat.
When the avatar enters the SeatHintTriggerSphere, the SeatHint button (sitting person icon) shows above the seat.
When the avatar clicks on the SeatHint button, the avatar sits down.
Adjust the boundary for the SeatHintFarAway icon
A. The SeatHintFarAwayTriggerSphere is automatically generated.
B. Adjust the Radius on the Collision component to modify the distance away before the SeatHintFarAway icon displays. Also ensure the height of the collider is above ground level, so the player capsule collider is sure to intersect with it.

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