Create a trigger area
A. Create a new Sphere entity.
B. The Collision component is not required for TeleportAvatar action to work. The Collision component is required for the EntitySubscribeTriggerEnter trigger that will be used in this example.
C. Adding a material is optional. A transparent material has been added so that the trigger area is visible in play mode.
D. Click the Edit Viverse Extension button.
Add the TeleportAvatar action
A. In the VIVERSE extension, select the TriggerAndAction plugin for the Select plugins dropdown.
B. Add a Trigger and select EntitySubscribeTriggerEnter.
C. Add local-player to the tags to filter field.
D. Add an Action and select EntityTeleportAvatar.
E. Add an entity that has a position that will be used for the teleport location. TeleportLocation2 has been added to the Specify the Entity whose location you want to teleport to.