Streaming Model Component
The StreamingModel component represents a single model streamed into your scene. It requires a reference to a StreamController and a source URL. Loading starts automatically when the component is enabled.
Key Inspector Fields
Stream Controller
—
Reference to the scene's StreamController. Required.
Source Url
—
URL of the XRG model to stream.
Light Probe Usage
false
Enable Unity light probe sampling.
Custom Materials
false
Override default materials with your own opaque/transparent materials.
Quality Priority
1
Prioritize this model's quality relative to others in the scene.
Animation Fields
Animation Mode
Auto
Which animation system to use. See Animated GLB Models and VRM Avatar Streaming.
Custom Animator Controller
—
RuntimeAnimatorController for Mecanim animation.
Auto Play Loop
true
Auto-play embedded clips. Disabled automatically when a custom controller is set.
VRM Settings
Only take effect on VRM avatars:
Enable Spring Bones
false
Enable spring bone physics (hair, clothing).
Enable Look At
false
Enable eye tracking.
Look At Target
—
Transform the avatar's eyes follow.
For full VRM settings (physics multipliers, override options), see
USAGE_VRM_STREAMING.mdin the SDK package.
Callbacks
Scene Preview
The StreamingModelPreview component renders a lightweight preview in the Scene View while in Edit Mode. Toggle it on/off in the Inspector.
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