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Polygon Streaming JavaScript SDK

This document guides you through integrating Polygon Streaming to JavaScript projects.


Add streaming models to a JavaScript application built with PlayCanvas Engine or Three.js. Start with the sample project for your engine, then follow its integration and parameter reference.

3D Library
Installation

PlayCanvas

Instructions for installation and setup can be found here.

Three.js

Instructions for installation and setup can be found here.

If you use the PlayCanvas Editor or VIVERSE extension workflow, start with the PlayCanvas SDK instead.

Before using your own model, upload and convert it and obtain its streaming model URL.

Sample Downloads

Engine
Sample project

PlayCanvas Engine

Use the downloaded project's package.json and configuration when reproducing the sample.

AI-Assisted Development

For Skill discovery and the context to provide to an AI coding assistant, see AI-Assisted Development. Use this integration guide as the reference for your project; check a Skill's scope before applying it.

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