Plugin Usage Stand-Alone
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Once you have the Polygon Streaming main script imported to your project. Start by creating a new empty entity into your scene. Give it the name "StreamController" and add a Script component to the entity.
Choose the StreamController script option and that will open all the options to control your streaming models inside your project. You can check detailed information on these parameters in the Stream Controller section of this guide.
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Create a new empty entity and this time give the name "Streamable Model". Add a new Script component to the entity and this time choose the "streamableModel" script option. This will create the component to stream your model inside the scene.
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Paste the URL address of your streaming model into the "Path or url to model" field. Once you added the URL in the field, the object will already preview inside your scene. This is just a preview, once the scene is Launched or Published, the streaming model will start actively streaming from the cloud.
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After you published your VIVERSE World scene, the Streaming Model will automatically start to stream inside your scene.